BOARD GAME FOR TEACHING COMPUTING THROUGH PROBLEM-SOLVING STRATEGIES

Authors

DOI:

https://doi.org/10.51891/rease.v11i10.21389

Keywords:

Computational Thinking; Board Games. Decomposition.

Abstract

This research aimed to address the implementation of Computational Thinking (CT) through Unplugged Computing (UC), with the goal of improving logical reasoning, problem-solving, and teamwork in 7th-grade students. A three-lesson teaching sequence was used, which included Problem-Based Learning (PBL) and Game-Based Learning (GBL) methodologies. The third lesson focused on the board game "Åbne døre e o Resgate da Magia" to teach the skill of Decomposition. The results indicate that the students demonstrated a satisfactory understanding of the concept. The research concluded that the board game is an effective tool for making the teaching of CT more playful and accessible, promoting collaboration and problem-solving.

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Author Biographies

  • Andriw Santos de Souza, Universidade do Estado do Amazonas

    Discente no Curso de Licenciatura em Computação. Universidade do Estado do Amazonas (UEA).

  • Larissa Corsino Lima, Universidade do Estado do Amazonas

    Discente no Curso de Licenciatura em Computação, Universidade do Estado do Amazonas (UEA).

  • Genarde Macedo Trindade, Universidade do Estado do Amazonas

    Docente no Curso de Licenciatura em Computação, Universidade do Estado do Amazonas (UEA).

     

Published

2025-10-10

How to Cite

Souza, A. S. de, Lima, L. C., & Trindade, G. M. (2025). BOARD GAME FOR TEACHING COMPUTING THROUGH PROBLEM-SOLVING STRATEGIES. Revista Ibero-Americana de Humanidades, Ciências E Educação, 11(10), 1342-1356. https://doi.org/10.51891/rease.v11i10.21389

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