BOARD GAME FOR TEACHING COMPUTING THROUGH PROBLEM-SOLVING STRATEGIES
DOI:
https://doi.org/10.51891/rease.v11i10.21389Keywords:
Computational Thinking; Board Games. Decomposition.Abstract
This research aimed to address the implementation of Computational Thinking (CT) through Unplugged Computing (UC), with the goal of improving logical reasoning, problem-solving, and teamwork in 7th-grade students. A three-lesson teaching sequence was used, which included Problem-Based Learning (PBL) and Game-Based Learning (GBL) methodologies. The third lesson focused on the board game "Åbne døre e o Resgate da Magia" to teach the skill of Decomposition. The results indicate that the students demonstrated a satisfactory understanding of the concept. The research concluded that the board game is an effective tool for making the teaching of CT more playful and accessible, promoting collaboration and problem-solving.
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Atribuição CC BY