TECHNOLOGIES AND YOUTH PROTAGONISM AT SCHOOL
DOI:
https://doi.org/10.51891/rease.v11i7.20265Keywords:
Digital technologies. Student agency. Autonomy. Innovative methodologies. Education.Abstract
This study addressed the impact of digital technologies on student agency and autonomy in the school environment. The central problem of the research was to understand how digital technologies influence student learning and the role of teachers in adapting to new educational dynamics. The general objective was to analyze the possibilities and impacts of digital technologies on the development of student autonomy, considering the role of innovative methodologies such as flipped classroom and maker culture. The research adopted a bibliographical methodology, based on the review of academic studies, dissertations, and specialized articles on the use of technologies in education. The development of the work addressed the impact of digital tools on student agencies, the changing role of teachers, and the integration of methodologies that support collaborative learning. The final considerations indicated that digital technologies are essential for creating a more dynamic and collaborative learning environment but require continuous teacher training and gradual implementation to be effective. Additionally, the need for further research was pointed out to deepen the effects of these technologies in education and the challenges related to unequal access to digital tools.
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Atribuição CC BY